Q&A: GREGORY BOYLE – Priest / Homeboy Industries / Author – TATTOOS ON THE HEART
Written on November 12th, 2014![]() |
Q&A: Gil Friend, President & CEO of Natural Logic Inc
Written on November 5th, 2014![]() |
Q&A: DAVID GOLDHILL, AUTHOR- CATASTROPHIC CARE: How American Health Care Killed My Father And How We Can Fix It
Written on October 31st, 2014![]() |
Aired: 02/03/13
This week, my guest is DAVID GOLDHILL. After the death of his father, Goldhill, a business executive, began a personal exploration of a health-care industry that for years has delivered poor service and irregular quality at astonishingly high cost.
His September 2009 Atlantic cover story rocked the health-care world, and Goldhill has written a book expanding on the topic, Catastrophic Care: How American Health Care Killed My Father-And How We Can Fix It. It is a system, he argues, that is not worth preserving in anything like its current form. He asserts Obamacare will not fix it, and offers his own radical solution.
* As a nation, we now spend almost 18% of our GDP on health care.
* In 1966, Medicare and Medicaid made up 1% of total government spending; now that figure is 20%.
* The federal government spends
– 8 times as much on health care as it does on education
— 12 times what it spends on food aid to children and families
— 30 times what it spends on law enforcement
— 78 times what it spends on land management and conservation
— 87 times the spending on water supply
— 830 times the spending on energy conservation.
* For every two doctors in the U.S., there is now one health-insurance employee-more than 470,000 in total. In 2006, it cost almost $500 per person just to administer health insurance.
Q&A: Chris Mooney – The Republican Brain
Written on October 22nd, 2014![]() |
Aired 05/16/12
Crazy though it may be, I assume many have accepted the fact that the Republican party has a problem with science and ultimately with evidence facts — reality. It is now a matter of politics for them to deny science. Among their presidential primary candidates, only Jon Huntsman and Mitt Romney accept that warming is happening and humans are a contributing factor.
CHRIS MOONEY has been on this trail for years. In 2005, he wrote the best-selling
THE REPUBLICAN WAR ON SCIENCE. By the time their anti-science, anti-reality bias was established, MOONEY was asking a deeper question. Did science have anything to teach us about why? And it turns out, recently, science does. That brings us to Chris’s new book, The Republican Brain: The Science of Why They Deny Science and Reality.
According to Mooney, from climate change to evolution, the rejection of mainstream science among Republicans is growing. Not only that, so is denial of expert consensus on the economy, American history, foreign policy, and much more. Why won’t Republicans accept things that most experts agree on? Why do they fight facts? He writes that the political parties reflect personality traits and psychological needs -Republicans wedded to certainty, Democrats to novelty – and this is the root of our divide over reality.
Hopefully, understanding how or why Republicans deny science and facts should suggest ways to interact and work with that “reality” differently in order to be more effective moving forward.
http://scienceprogressaction.org
Free Forum Q&A : JANE McGONIGAL, REALITY IS BROKEN – How Gamers Can Change the World
Written on October 17th, 2014![]() |
In her There are 183 million active video gamers in the US, and the average young person will spend 10,000 hours gaming by the age of 21. There are now more than five million “extreme” gamers” in the US who play an average of 45 hours a week.
According to game designer JANE McGONIGAL, this is because videogames are increasingly fulfilling genuine human needs. But she goes way beyond that, in her first book, REALITY IS BROKEN– just out in paperback – she suggests we can use the lessons of game design to fix what is wrong with the real world.
Drawing on positive psychology, cognitive science, and sociology, she shows how game designers have hit on core truths about what makes us happy so that videogames consistently provide the exhilarating rewards, stimulating challenges, and epic victories that are so often lacking in the real world.
I recommend REALITY IS BROKEN to people who have no interest in games. Separate from what it says about the current reality and possible future of games, the book is an excellent primer on what we have learned – and most people don’t know – about happiness, learning, productivity and growth.




